50 BMG rounds required IS 20-25 rounds to take a Sentry down. 50 BMG caliber High Powered Anti-Material rifle. Currently, the best way theorized by the community is to use a M82A1, or the Barrett. They are extremely strong however, and soak bullets from any round like a sponge. It has a smiley face painted on the bottom of its foot.Ĭurrently, the Sentries have an Unconfirmed amount of health, making it hard to understand how to defeat them. Mr.Smiles is a unique sentry located at ?. Mr.Smiles's foot, seen in the Welcome to SCUM Island trailer. Sentries will shoot and destroy any Vehicles blocking their movement path Sentries will not instantly detect the player, they will first become alerted and approach the general area the player resides in.Sentries will ignore puppets, but will crush them if they are in their way.1-2 bullets from a sentry is enough to kill most players, but they usually take a second to actually hit once they start firing, so there is a very brief window to get behind cover if you are fired upon.Sentries have good vision and a very high range, and can often only be hidden from by breaking line of sight or with a very high stealth skill.THIS IS NOT TRUE FOR CRITICAL LOCATIONS, If a player is found near a critical location, the Sentry will open fire immediately.If the instructions are not followed, the sentry will open fire on the player. After being spotted, a player has a short window of time to leave the guarded zone by complying to sentries instructions.If they can not see the intruder for a few seconds, they will return to their patrol path. Sentries will follow a patrol path around their location, deviating only to follow intruders if space allows them to do so.Sentries display their major states with headlight color:.
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